Abstract
Oceanic turbulence is simulated with the help of a series of 2D phase-screens and used to investigate beam propagation in the ocean. Individual phase screens are created from a model for the spatial power spectrum of oceanic turbulence that includes both temperature and salinity fluctuations. Numerical simulation is compared with the experiment and with previous results in the literature. Intensity profiles as well as scintillation data is explored for several different turbulence parameters as well as for several propagation distances to examine a wide range of naturally occurring situations.